![]() We have confirmed repeated use of a client manipulation method using your Elite Dangerous account, further breaching our EULA and Terms of Use. Please be aware that from this date, any similar breaches to our EULA and Terms of Use will lead to further restrictions placed against your account.Ģnd email, ( i hadnt even played the game since receiving first email: This restriction means you will not be able to see or interact with other players in Elite Dangerous and will last for 7 days. We have confirmed the use of a client manipulation method using your Elite Dangerous account, which breaches EULA and Terms of Use.Īs a result, we have restricted your access to Elite Dangerous. We are contacting you in regards to your Elite Dangerous account. We regret to inform you that disciplinary action has been taken against your Elite Dangerous account. Trust me I KNOW!! I got the 7 day email then after the 7 days new email Guys i hate to break it to you but if you get the "7 day email" like HoldTheNkey mentioned odds are that the next email you get will be the perma ban to solo and all interactions with players suspended. + No interdiction - disables all interdictions (even interdictions by player always fail). + No jump charge - removes charging of FSD before jumps. + No cooldown - removes cooldown period after jumps. + No masslock - removes masslock by stations and other ships. ![]() + Flight fuel consumption - reduces fuel used in normal space flight (not in supercruise). Slider set to 0% = no fuel used 100% = original fuel consumption. + Jump fuel consumption - reduces fuel used by jumps. Slider set to 0% = no energy spend 100% = original energy consumption. + Energy consumption - reduces energy spend by weapons, engine and system. + Module damage - reduces damage to the player modules. + Hull damage - reduces damage to the player hull. Slider set to 0% = no damage to shields 100% = original unchanged damage to shields + Shield damage - reduces damage to the player shields. + All directions ship scan - allows to scan ships in all directions. + Distant KWS scan - infinite scan distance for KWS/Manifest/Frame Shift Wake scanners. + All directions KWS scan - allows KWS/Manifest/Frame Shift Wake scanners to scan ships/wakes in all directions. + Distant planet scan - infinite scan distance for Advanced discovery scanner. + All directions planet scan - allows Advanced discovery scanner to scan planets in all directions. + Supercharge FSD - sets FSD permanently supercharged like neutron star. + All directions jump - allows jumping without aligning with target system. + No jump countdown - removes countdown (4.3.2.1) before jump. + No scoop - instant scooping by targeting (cargo bay must be open). + Endless heatsink - infinite heatsink duration (until change of instance). Slider set to +0% = no added damage +1000% = 10 times more damage. + Added NPC damage multiplier to Shield/Hull/Module damage. = Bug removed - sentinel damage leading to game crash. = Improved offsets scanning - game freezes for 1 second only. + Fuel scoop multiplier - multiplies fuel scooping speed up to +1000% (10 times faster). + Ship scan speed multiplier - multiplies ship scan speed up to +1000% (10 times faster). + KWS speed multiplier - multiplies KWS speed up to +1000% (10 times faster). This animation can be speed up for less time spent in hyperspace. + Hyperspace animation speed - There is 10 seconds long animation before arriving to new system after receiving new system data. Removed All directions planet scan and Distant planet scan - this is not used since game update 3.3.0. = Internal changes for game update 3.3.01 ![]() = Bug removed - KWS scan speed should be working now. = Internal changes for game update 3.3.02 + Discovery scan speed multiplier - multiplies discovery scan speed up to +1000% (10 times faster). This hack don't work with planets/stars/planet settlements. Ship must face target and speed needs to be low. + Drop off to target - allows drop off from supercruise to targeted station/combat zone/beacon. + Ship normal flight and supercruise agility/maneuverability. + Paralyze NPCs - paralyze NPCs in normal flight. ![]() + All directions planet scan and Distant planet scan - added back. = Internal changes for game 'April update'. + Planet scan speed multiplier - multiplies planet scan speed up to +1000% (10 times faster). = Internal changes for game 'September update - patch 1'. Added buttons for suspend/resume all cheats. Removed Drop off to target, causing game crash + Moved Hyperspeed Animation Speed to Unsafe tab ![]()
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